Author Archive

Dholki Monster Vol 1 Released!

Who wants dholak loops!? We are very proud to announce the release of Dholki Monster Volume 1, a versatile collection of dholak loops & samples recorded in pristine 24 bit format.

The pack contains 80+ finely crafted dholak loops which have been meticulously recorded through our boutique recording chain of tube pre-amps for that thick sound. Styles range from Bhangra, to Bollywood to hiphop rhythms and also includes 1 shot samples of the dholak.

Check out the audio demo here.

High Pass Filter Settings w/ Brainworx bx_cleansweep (free plugin)

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Recommended by Goldenchild Audio founder, Deeps Pabla – great for high passing vocals, hi-hats, snares and percussive samples. As featured on Episode #2 of Goldenchild Audio TV “Filters, EQ”

Starting points:

Hi-hats > 600 hz
Vocals > 140-220 hz
Snares > 200 hz
Percussive samples > 200 hz (depending on type of percussion and the bass tone it produces)

Download (Mac/PC)

Cyber Monday 2011 – Loops & Samples

What the heck – let’s do it. 1 Day sale only.

Shop >

Urban Desi Midi Leads 1

These leads are original and inspired by leads that could be used by the likes of Imran Khan, David Guetta, Black Eyed Peas and more!

Fire up your VST of choice and any of the loops could easily be the main musical base on which to build your mix. Each loop is 4 bars in length and originally played between 70 – 128 BPM: all you need do is pick the right sound.

Audio Demo >>

Episode #1 – Airs live today – Music production show

We are going LIVE today on November 16, 2011 at 12pm PST – 3pm EST and 8pm London – Goldenchild Audio Founder, Deeps Pabla will break down his single “Love Games” which will cover EQ, Mastering and production process.

http://www.ustream.tv/channel/goldenchild-audio

Club Track EQ Frequency Chart

Click on image to enlarge

Credit Future Music Magazine

October Gear Giveaway – Condenser Microphone SL300

October Gear Giveaway is a beautiful SL300 USB condenser microphone from our friends at Editors Keys!

http://www.goldenchildrecords.com/giveaway/

The Evolution of Audio Formats: 1980-2010

Interesting!


Via Epic Ponyz

Gear Giveaway – Editors Keys Portable Vocal Booth

Here’s your chance to win an amazing, award winning vocal recording solution used many top professionals in the industry! Thanks to our friends at Editors Keys

Details >>

 

EQ Settings for Electro/House/Dance Music

Instrument Frequency ranges
———————————————————————

Kick Drum
Any apparent muddiness can be rolled off around 300Hz.
Try a small boost around 5-7kHz to add some high end.

Frequency Effect
50-100Hz Adds bottom to the sound
100-250Hz Adds roundness
250-800Hz Muddiness Area
5-8kHz Adds high end prescence
8-12kHz Adds Hiss
—————————————————————–

Snare
Try a small boost around 60-120Hz if the sound is a little too wimpy.
Try boosting around 6kHz for that ‘snappy’ sound.

Frequency Effect
100-250Hz Fills out the sound
6-8kHz Adds prescence
———————————————————————–

Hi hats or cymbals
Any apparent muddiness can be rolled off around 300Hz.
To add some brightness try a small boost around 3kHz.

Frequency Effect
250-800Hz Muddiness area
1-6kHz Adds presence
6-8kHz Adds clarity
8-12kHz Adds brightness
——————————————————————-

Bass
Try boosting around 60Hz to add more body.
Any apparent muddiness can be rolled off around 300Hz.
f more presence is needed, boost around 6kHz.

Frequency Effect
50-100Hz Adds bottom end
100-250Hz Adds roundness
250-800Hz Muddiness Area
800-1kHz Adds beef to small speakers
1-6kHz Adds presence
6-8kHz Adds high-end presence
8-12kHz Adds hiss
——————————————————————–

Vocals
This is a difficult one, as it depends on the mic used to record the vocal.
However…
Apply either cut or boost around 300hz, depending on the mic and song.
Apply a very small boost around 6kHz to add some clarity.

Frequency Effect
100-250Hz Adds ‘up-frontness’
250-800Hz Muddiness area
1-6kHz Adds presence
6-8kHz Adds sibilance and clarity
8-12kHz Adds brightness
———————————————————————-

Piano
Any apparent muddiness can be rolled off around 300Hz.
Apply a very small boost around 6kHz to add some clarity.

Frequency Effect
50-100Hz Adds bottom
100-250Hz Adds roundness
250-1kHz Muddiness area
1-6kHz Adds presence
6-8Khz Adds clarity
8-12kHz Adds hiss
———————————————————————-

Electric guitars
Again this depends on the mix and the recording.
Apply either cut or boost around 300hz, depending on the song and sound.
try boosting around 3kHz to add some edge to the sound, or cut to add some transparency.
Try boosting around 6kHz to add presence.
Try boosting around 10kHz to add brightness.

Frequency Effect
100-250Hz Adds body
250-800Hz Muddiness area
1-6Khz Cuts through the mix
6-8kHz Adds clarity
8=12kHz Adds hiss
——————————————————————

Acoustic guitar
Any apparent muddiness can be rolled off between 100-300Hz.
Apply small amounts of cut around 1-3kHz to push the image higher.
Apply small amounts of boost around 5kHz to add some presence.

Frequency Effect
100-250Hz Adds body
6-8kHz Adds clarity
8-12kHz Adds brightness
——————————————————————–

Strings
These depend entirely on the mix and the sound used.

Frequency Effect
50-100Hz Adds bottom end
100-250Hz Adds body
250-800Hz Muddiness area
1-6hHz Sounds crunchy
6-8kHz Adds clarity
8-12kHz Adds brightness
——————————————————————
Low Bass: anything less than 50Hz This range is often known as the sub bass and is most commonly taken up by the lowest part of the kick drum and bass guitar, although at these frequencies it’s almost impossible to determine any pitch. Sub bass is one of the reasons why 12″ vinyl became available: low frequencies require wider grooves than high frequencies – without rolling off everything below 50Hz you couldn’t fit a full track onto a 7″ vinyl record. However we do NOT recommend applying any form of boost around this area without the use of very high quality studio monitors (not home monitors – there is a vast difference between home nearfield and studio farfield monitors costing anywhere
between £5,000 and £20,000). Boosting blindly in this area without a valid reference point can and will permanently damage most speakers, even PA systems.
You have been warned!

Bass: 50-250Hz This is the range you’re adjusting when applying the bass boost on most home stereos, although most bass signals in modern music tracks lie around the 90-200Hz area with a small boost in the upper ranges to add some
presence or clarity.

Muddiness/irritational area: 200-800Hz The main culprit area for muddy sounding mixes, hence the term ‘irritational area’. Most frequencies around here can cause psycho-acoustic problems: if too many sounds in a mix are dominating this area, a track can quickly become annoying, resulting in a rush to finish mixing it as you get bored or irritated by the sound of it.

Mid-range: 800-6kHz Human hearing is extremely sensitive at these frequencies, and even a minute boost around here will result in a huge change in the sound - almost the same as if you boosted around 10db at any other range. This is
because our voices are centred in this area, so it’s the frequency range we hear more than any other. Most telephones work at 3kHz, because at this frequency speech is most intelligible. This frequency also covers TV stations, radio, and
electric power tools. If you have to apply any boosting in this area, be very cautious, especially on vocals. We’re particularly sensitive to how the human voice sounds and its frequency coverage.

High Range: 6-8kHz This is the range you adjust when applying the treble boost on your home stereo. This area is slightly boosted to make sounds artificially brighter (although this artificial boost is what we now call ‘lifelike’) when
mastering a track before burning it to CD.

Hi-High Range: 8-20kHz This area is taken up by the higher frequencies of cymbals and hi-hats, but boosting around this range, particularly around 12kHz can make a recording sound more high quality than it actually is, and it’s a
technique commonly used by the recording industry to fool people into thinking that certain CDs are more hi-fidelity than they’d otherwise sound. However, boosting in this area also requires a lot of care – it can easily pronounce any background hiss, and using too much will result in a mix becoming irritating.

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Goldenchild Audio

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